Hi there! Jump Punch Kick is an indie team from New Zealand working on a 4 player co-op top down shooter. We are looking for a talented 3d character artist to model and texture: 1 main player-character model and 1 enemy model for our prototype. We currently use placeholder assets so the aim of this brief is to help us…
Hey all! I started working on another environment again, this time I wanted to work within a lot of things that make me extremely uncomfortable. I've spent some time learning some key concepts since the last time I posted, so it's time to iterate and improve upon them. I learned about Modular Kits and Trim Sheets, as well…
That is true now that I realize it, the reason I seem to be more inclined to choose universities/schools are due to my own lack of self-discipline and setting goals for myself. I just get so easily overwhelmed. This is...kind of a tricky for me. I want be able to dable in different styles. The styles I am more interested…
In my opinion there is no such thing as "stylized character artists" or "realistic character artists" especially with no experience There should only be "character artist able to deliver great characters no matter what challenge is thrown at him" You've got dudes known for a particular style but usually these guys have 10…
Hello everyone! After getting portfolio feedback from multiple sources, the general consensus was that I have too many stand-alone props (they are 100% correct) and not enough environments so I decided to remedy that situation and work on an environment for my next project. After much deliberation and many, many different…
FiolaSoft Studio are looking for skilled people that would be willing to work on a big indie game project. Our current team is made out of game developers that have already worked together in the past and successfully shipped several games, the latest one has been released globally on both PC and consoles. The current game…
I have some questions/suggestions for OP, and some of these might help everyone else too: First, where are you now currently and where are your from? (apologies if I missed this) I ask because that can change your situation, like if you're in the US now and are on Visa, I think leaving school means you have to leave the…
@Melazee Thank you for the kind comment and feedback! I love platformers too and working on this guy has been a blast! While I don't plan on rigging him myself, I want this character to be ready to go onto the next stage in a production pipeline so I have been building his low poly mesh to be ready for rigging. Basically…
I've always found that one of the biggest problems most anime series have is in the ending. The majority of anime producers / storywriters have no idea how to bring a plotline to a satisfying close. The more metaphysical and esoteric an anime gets, the worse the ending will probably be. Neon Genesis Evangelion is perhaps…
Hi Jordon, I'm currently self-teaching myself, so I'm not a professional or anything. Perhaps it's a process of elimination when it comes to discovering yourself as a 3D Artist, I think. It was with me anyway. My method was to: 1. get myself on Artstation - This to me gave me an opportunity to see what artists in the…