Just got a e-mail from Autodesk that Max feedback got a make-over - http://area.autodesk.com/blogs/the-3ds-max-blog/3dsmaxfeedback Vote/submit here: http://forums.autodesk.com/t5/3ds-max-ideas/idb-p/164/tab/popular
I know there are previous versions of Quake 2 and 3 exporters but im not sure if any of them work with 3DS Max 7. Most of them seem to be for Max 4, but has anyone had any luck using them with Max 7? thanks!
Hello everyone ! Can anyone help me for increasing the visibility of 3ds Max viewport like blender ? Here i have attached the Screenshot of same model in 3ds max and blender.
Been acquainting myself with Max's UV tools, but feel the whole UV'ing process is kinda of clunky compared to Maya. Are there any good UV plugins for Max? I'm using Max 2009 and I'm open to exploring either free or paid plugins, thanks.
How to lock the other orthographic views in max like the side, top and front? I am switching from maya to max so sometimes I accidentally rotate it (the pan in maya = rotate in max). Is it possible to disable the the "rotate" in other ortho views in max? Thanks.
Whenever I mirror any objects in 3DS max and import them as FBX files into unity they appear flipped. Is there something I need to do inside 3ds max to stop this from happening. Is this related to the objects pivot when it's mirrored in 3ds max?