Celes - Final Fantasy VI - UE5 (fan remake): https://www.artstation.com/artwork/g8blV8 I'm a 3D Character artist working on various game titles in Japan. I just finished a massive project remaking Celes from Final Fantasy VI in Unreal Engine 5. I was inspired by the work done on Final Fantasy VII Remake, and used those…
Hey again! I'm running another fan art contest. Once again you can win a RCR NES cartridge case, but there are some runners up prizes too. The task is simple this time, just draw the Player stomping on an enemy, Super Mario style. Get some inspiration from the trailer video here :) http://vimeo.com/15367115 (The Super…
Hello Polycount! Making a new forum for my new project, fan art of one of my favorite levels within the game Hades. I've been working on building a block out, and getting the right the right proportions and camera angles. Happy enough with it to start sharing my progress here! Here is the screenshot ive been working from…
LATEST UPDATE: Hello Polycounters! THE LAST METROID IS IN CAPTIVITY. THE GALAXY IS AT PEACE. After a few months of being busy moving and settling to a new place with new job, I finally have time to work on personal projects again. As a long-time Metroid fan, I have always wanted to make a fan art of Samus. After seeing…
Sup folks, I've recently been playing a lot of Sea Of Thieves and couldn't resist attempting some fan art! Currently working on the Pirate Lord's staff trying to incorporate some style found throughout the game with its characters and props. Currently having some trouble deciding on what to do with the shaft, do I try a…
Latest piece I'm working on for fun in my spare time. I'm a big destiny fan and I was actually kind of bummed they never made a red hive armor set for the shadowkeep expansion, so after stumbling upon a great piece of concept art for it I decided to make one myself. This is still early stage (all still dynamesh) and only a…
Hi! This is my first completed "project" since I started using Maya and Substance Painter. The original idea was just to create a realistic metal fan, but I created a little scene so that I could showcase it. Please give me some advice on how to improve or critique! I want to become an Environment artist, but there seems…
A bit of progress on the hallway, I've got some fans moving and blowing some particles about, It seems that the lighting makes the floor fog less dense around the fans , which is pretty cool. I've also tweaked the saturation a bit. (see original post) *Watch in youtube 720p to actually be able to see the particles.…
Finally completed this fan art piece of Barret from FFVII! The goal was to create a high resolution but efficient game model of one the most memorable Final Fantasy characters from my childhood. I wanted to capture the character as I imagined him when I played the game as a kid, loosely using the artwork from the original…
Hi Polycounters , This week, I have Begun a fan art study of a building in Dying light. I think this exercice can be a test of company in game industry this building is created in modular props for a futur integration in ue4 I have created ivy https://www.artstation.com/artwork/4qelq I used subtance designer and painter to…