Hello polycount, is there a way to make a model in blender and export it to MD2 or MS3D (Milkshape) with at least animations or rigging intact? Even wihtout animations is ok. Just need the model. My friend uses blender and I use 3dsmax7. Is there a way we can use these programs together to export to MD2 or MS3D. -CMB
Hey everybody , my problem is simple : Mudbox will not accept my tablet under any circumstances even though it used to do that please note that my tablet works fine in every toher programm while mudbox won't even read register any movement - as if it was unplugged NVM : reinstalling the driver seems to have fixed it -…
Hey everybody, I'm new here! I'm currently a game developer in training and I'm currently working on an MD2 encoder/decoder for my game engine. I've been having some trouble with it, and I've only got two MD2's to test the code with. I was told polycount might have some other ones, but it's currently down it would seem. I…
I thought up this idea after several long sessions of playing New Vegas, and liking the idea of creating an environment in total ruins, combined with looking through several screenshots of games like Dark Souls, and I came up with the concept of making a sort of throne room for a Death type character, where the whole level…
hello im trying to export 3D Studio MAX objects to md3 models to use in gtkradiant. I simply downloaded a 3D object (a car) at 3dcafe and exported it using the Pop N Fresh md3 plugin. I put it in my \models\ folder but the model doesn't loads, in Radiant. Did i missed to do soemthing in 3D Studio MAX ? thanks for any help
Hello. I want to present you fixed version of Cannonfodder's MDL Decompiler. Bugs fixed in my version: No more "IDST0" to "IDST," changing. Longer file name boxes. No more AppId blablabla error. Accepts mdl files from TF2 and L4D2 without any manual edits needed. Have fun. Downlad link
Figure is time to try to level up and going to share my progress here. trying out different workflow, is a bit scatter atm. Have a lot of WIP in different stages. The engines is for practicing highpoly/sub d with keyshots render. Some creature sculpts while watching the nba finals :) hahaha. messed with this while waiting…
Does anyone pleasssee know if there is an md3 exporter available for the latest version of 3ds max? If not I seem to recall that Pop ‘N’ Fresh made the source code for his exporter available. Is it still lying around some place? I’m running into some serious backwards compatibility problems.
I hope someone can help me out. Im looking for any information in regards to the animation requirements for the MD5 format in general and setting up a model to be included in the game. Also I noticed that the animation is in separate files so I was wondering if the engine handles the blending or is a separate sequence…
Hello there, i'm new here and ever started with a problem =) , the real is that I was looking for a solution for a problem and found polycount.com wich have lots of MD2 models, thats a very useful site, then i came to this forum that appears to have a helpful community and there's my question... I made an model on Wings3D…