So I just got back from watching the Video Games Live production here in Pittsburgh in Heinz Hall. I can honestly say it was one of the most amazing experiences I've ever had. I have to admit I even teared up a few times. The presentation of the music mixed with the feelings of nostalgia and memories of playing all the…
Hello everyone! My partner and I have been all over the internet searching on how to create a decent looking Diamond within UDK. Everywhere that we've found the object is always rendered in Maya/Max/Blender etc. We saw the awesome glass tutorial found on Epic's site however, that only got us about 50% way there. So we…
- I'd love to gauge interest and get feedback for my upcoming (Provided Epic greenlight it) Marketplace release. Here's the box blurb: The Unreal Engine 4 Procedural Material Toolkit is set of advanced material bases for rapidly creating complex, physically accurate surfaces. Detail environment or prop art straight from…
Hey polycounters! I am glad to finaly post this project here! This is a two piece personal project. In this post is the low poly (around 30k tri) game version of this charming fellow running around in UE4! Soon I am hoping to present the 3D printed version! The goal here was to learn both UE4 oriented pipeline (materials,…
I was just going over some presentation of a new material/shader approach from RAD studios, where they were talking about masked/composite materials. With the introduction of UE4, it looks EPIC are tailoring towards a very similar thing. Couple this with the introduction of 3d scanning, and software like dDo, and it seems…
Hi guys, I stumbled upon this contest quite late. I hope it´s not too late. There is not that much time left for me, but it´s fun anyway and a good learning process for me. I decided to go for the ancient ruin setting. I liked the idea that it´s something from an ancient alien culture. First I took one blockout pic, which…
Hello ! I'm Lise, a new on polycount member. I'm student in video game art, and in a year and half i'll will be searching for job opportunities. I want to improve my skills, so I'd like to have reviews and advice on my 3D work. Thanks for watching and taking time to give feedbacks. :) Here is my Artstation Portfolio :…