Hello everyone!
My partner and I have been all over the internet searching on how to create a decent looking Diamond within UDK. Everywhere that we've found the object is always rendered in Maya/Max/Blender etc.
We saw the awesome glass tutorial found on Epic's site however, that only got us about 50% way there.
So we would like to reach out.
1) Have anyone been able to achieve a diamond within UDK?
2) Would you be so kind as to share how it was done?
3) Thank you for your time! Stay Classy.
Tica
Replies
Cubemaps/scene captured reflections
Specular glossiness and reflection glossiness
Distortion
Fake HDR
Detail normalmaps for detailed distorting and refletions
Colored reflections
Transparency
I hope these can help. Anyway, if you could post a pic about why your diamond looks not enough good would help. Posting a pic about your material setup would also.Good luck