Soon I am hoping to present the 3D printed version!
The goal here was to learn both UE4 oriented pipeline (materials, lighting, rigging, animation and cloth simulation in engine) and the 3D print pipeline.
Please check the playtest video: https://youtu.be/Ow56OVuWkh8 and critique/comment away!
Credits to Andrew Hou and Paizo Inc for the original artwork and to Epic Games for Soul:Cave environment.
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