Hi! My name is Joe Whynn, I am an United States based 3d artist who specialize in stylized environments and props. At the moment, I am looking for full-time/part-time freelance and contract work. My service fees will be negotiable. Details about me: Software Specialty: Maya 2020 Photoshop ZBrush Substance Painter and…
Heya! Today marks one week since I started this project. The idea is to make a user-friendly set of modular pieces for creating dungeons. I want to go for quality and reusability instead of quantity. I'm trying to use the pieces I have in different lighting conditions and think of different rooms. My workflow has been…
Hello everybody, I made the concept below for a stylized house, that I want to model and have it optimized for videogames. I want to create a scene in Unreal Engine. (I'm a complete novice at this btw, so I apologize if my questions doesn't make much sense) I'm trying to plan ahead of time, how am I going to handle the…
I wanted to create a convincing safety reflector material for a future project. I spent a weekend toying around with it in the latest version of Unreal. Here is a description of how retroreflectors work: https://sky-lights.org/2020/08/10/qa-how-bicycle-reflectors-work/ These reflectors are cast in transparent plastic with…
This is Farah, from Prince of Persia Sands of Time. I started this character as my submission for Retrogasm 2019, and decided to take it further after the contest ended. I was aiming for a Blizzard/Overwatch-style look, and I wanted take the time to develop a stylized texturing and presentation workflow for my real-time…
[LATEST UPDATE] _______________________________________________________________________________________________________________________ [ORIGINAL POST] Hello! I'm looking for some feedback on a character I'm working on for a student project. It's going to be a 3D stylized female character inspired by the art style of World…
We are seeking a 3D artist to create a single-character model for this project. The character is relatively simple, and detailed design sheets will be provided to guide your work. The project deliverables include a textured 3D model. This project does not require animation. The model will function as a high-poly reference…
Hi everyone! I've been doing my final graduation project and wanted to share and document my progress here.The idea is to make a stylized witch house with all interior props, and afterwards exterior environment. Mentor: Ana Perišić I've started the project by collecting numerous reference photos. I decided to first work on…
Hey guys so i have bean working on these brushes last week, decided to share em with you. pack include: aj_polish - is a really strong polish brush that can cut edges off, it is similar to trim dynamic but much more stronger aj_noise - is great for some rock texture, use carfully, i only put a bit and then polish it on top…