Hi i was wondering if you could help me out with a problem that has plagued me for the longest time. I want to animate multiple textures on one low poly character model. The characters face has mouth and eyes textured onto it. My goal would be to animate the mouth and eyes with different textures of different expressions.…
Hi all. I'm trying (again) to model some sort of gun. Its something like a shotgun but smaller (single handed). I've made the model: Its made using Blender 2.5. It's pretty low poly, but i think the mesh is "ok enough". I'm sure there are improvements that can be done (there is something bugging me in the trigger area),…
Hello. There is such a problem:for example, there is a model with UV and texture, but we need to add another object on UV. Or you just need to give more space to some shell. But the texture is already there. How to do this without redoing the texture?I know a program like this:…
update: I've been creating environment art for an indie game called Siege inaolia for the past 3 months. So far it's mainly been texuring or re-texturing old models, but I'll be making most of the environment props later on. I'm still learning and I have A LOT to learn so please be as brutally honest with your critiques as…
Hey guys, When I Import my textures into cry-engine it shows the "compiling texture" all over the mesh. Usually it would happen for a couple seconds before the textures were fully complied, but now it takes like 5minutes for each texture to compile.. its really slowing down my workflow, to open a texture and apply it to a…
Ok so I'm still learning, facing a situation I can't wrap my head around. sidenote: I'm showing one of sinistergfx textures from WAR (I hope he doesn't mind) as an example of what I'm GOING to create (not going to use his texture in the final) and what I want applied to this particular surface. My problem is how do I get a…
Hello everyone! :) So I recently decided that I want to focus on Environment Art. I also found out about modular environment creation, but I am confused when it comes to texturing... As far as modular environment creation goes, it seems to be a process to create lego-like models that you can reuse over and over again to…
its ok to use photos for textures, they are part of the process of texturing. What is bad is taking a picture from cgtextures slapping it onto a model and calling it a difuse or albedo. 90% of texture work I see around its pretty bad to be honest, yes thats my opinion. I am talking about "photoreal" texuring (I do textures…
Lots of times when I overwrite a texture from Photoshop or 3D Coat it will not update in 3DS Max 2020. Max basically still has the old version in memory. The Reload button in the material editor will not help at all. Assigning the texture again will also not work. In the "select bitmap image file" dialog the thumbnail…
Hi folks, I am fairly new to painting stylised textures - but i love the ones done similar to those used for games like WOW, Jak and Daxter and Wind Waker. I have set myself a small project to model and texture this gate using two 1024 texture maps and tileable 256 maps. My main skills are in concept art and illustration -…