I haven't been around much on forums lately, I'm afraid. However I did recently redo my webby and there are some updated gallery images to look at if you like. Hope everyone can see the links / scripts etc... I hate web dev. www.daveking.com.au Lots of sculpt images and concept art added to the gallery :poly124:
Honestly not an attention whore, but... I got contacted a while back by Alias to use the Maya to Unreal tutorial I wrote. Just want to again say thanks to Whargoul for the help and the awesome script. http://www.alias.com/eng/community/index.jhtml I believe the bronze membership needed to view it is free. It's also the…
Why do all my childhood memories have to be reserved to me as steaming piles of shit?! A script for a Thundercats movie has been optioned. Let's hope that things don't get any further along then that. This was MY cartoon. Other peeps here were aligned to GI Joe, Transformers, Voltron... for me it was Thundercats. They are…
Looking for a Lead 3D Modeler/ Animator with Maya or Max experience, Mel Scripting a plus. Must be open to Los Angeles and San Francisco based opportunities. Must have a minimum of 3yrs film or games experience. If you are interested in this type of position and you have the skills, feel free to send me your resume to…
Hi everybody! I am working on Dungeon Kingdom, an indie game project with a friend who do the scripting. This is on of the creature that we will fight in the game. Modeling is quite done and I will begin the baking and textures soon. I will use this topic to post other assets of the game and other creature I will create.…
What I'd like to code is: With a rigged character If I select a specific joint. I'd like to run the script, which would return the selection of polygons influenced by that specific joint. (As if I manually went into face mode and started selecting the polygons one by one) Have no idea where to start on this one. Any ideas?
Hey Folks, Can someone recommend a good Vetrex Color Paint tool/Plugin/Script? I have to paint specific and complicated (hard surface) Geo and the Standard VertexPaint Modifier doesnt let me deselect stuff and saving presets (probably a bug but I dont have the possibility to Update)
Hi polycount, In max you have a feature that allows you to quickly create procedural patterns. Called generate procedural topology. (Polyboost / Graphite tools : generate procedural topology) Does maya have this feature if so where is it located? If maya doesn't have this feature, is there a script that can automate the…
Anyone else able to figure out how to get the conform normals tool to work in maya 2008? It seems to work fine when I use it on simple test objects but one or our artists has a model where running the tool does nothing. Any help, or after market scripts?
as by request in a recent thread here it is. The macroscript allows a biped to be linked to another object. The Biped's horizontal/vertical/turning keys will be modified to match the objects'. Optionally additive or original key useage is allowed. Ideally to use "motionmixed" gameanims to follow a path. be careful with the…