Hi polycount,
In max you have a feature that allows you to quickly create procedural patterns. Called
generate procedural topology.
(Polyboost / Graphite tools : generate procedural topology) Does maya have this feature if so where is it located?
If maya doesn't have this feature, is there a script that can automate the process for me?
Thanks for the time.
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Replies
you could use MASH to create something similar...
http://soup-dev.websitetoolbox.com/post/soup-20170701-8585115?trail=15
Fast efficient way to do cross patterns in maya with the chamfer trick.