I think it's rare to find such a strong consensus on something that should be removed from a portfolio, but you really shouldn't feel bad about it. I agree, I think it should be taken out but I'm sure you learned from it so I don't think you should consider the time wasted. You're way ahead of most people a year from…
Nothing next-gen. No real human studies. Nothing that shows you can use Z-brush or Mudbox really well. Do you want the employer to teach you? (The 4-legged guy is pretty good though, don't get me wrong.) Nothing in your portfolio makes me think that any of this stuff is animatable. Just because you can model a cool…
hi this is my first post here, so hello Polycount! ive know about this site for a long time, but im trying to get more involved with the 3d community sooo. . .yeah. lol any way im working on this character right now, my goal is to have him meet all the standards for current gen game characters. any crits or comments would…
I'm a 3D modeler and I got stuff that needs critique and feedback so I know what I'm doing right and what I need to do or do better! Been trying modeling about 6 years now, and I'm a student now as well. Unfortunately my current hardware I work on- 4gb ram, and an AMD Phenom 2. Quad core 2.2ghz cpu. And if my graphics card…
TnT gaming is looking for a motivated Artist to complete some items for our game. Applicants should have above all else, time in their schedule to work now. Portraits x 7 - 2d images (approx 180 pixels wide and 180 pixels high) * Character portraits from the shoulder up * Description of the characters will be give in words…
I want to make some of my models in-game resolution which means I should re-topo, create UVs, bake normals, and then texture. I'm slightly familiar with texturing for in-game resolution, however I feel I need to know more and have specific questions in regards to this process. I want my characters posed. Should I re-topo…
HI! I`ve finished my latest work, and actualy looking for new job. I decided make my old character from my personal project Shell_Pit from 2004 ( first image). Character will look like normal military person not supermodel. I`ve finished sculting her in ZBrush (secound image), and currently I`m makeing LOpoly model in…
The sun. A flaming ball of fire that our planet circles and so do many other planets. But fast forward into the future near the final stages of the suns life and you will see a RED GIANT, that will engulf the inner planets... And Earth. We pleaded to the gods to save us... But they would not... Until one day, a mortal…
hi everyone ! Been a while ! Latest things i worked on (last month or so) 2 models for an indy game school project named "SONATE" i'm helping out with: - a very small sized genius/inventor ref: http://img188.imageshack.us/img188/4267/inventeurref3og.jpg wires:…
Mountainwheel Games is a creative, innovative, and dedicated indie studio that creates fantastic games for audiences of all ages. We always value our fan's ideas and criticism. Dedication and quality is the key in our development and we guarantee that our games will not disappoint you. We are recruiting for an action and…