For reference, they wanted the texture to be to be "steampunkish" (browns/greens etc), unlike the concept, and they also wished it to be somewhat similar to the main character's : http://img176.imageshack.us/img176/84/herorendu080lm.jpg
2nd character ,for the same game, texturing still pending:
the rocker:
ref:
model:
wires:
And finaly a "teapot": an armored thingy from the anime "7 samurai":
2nd try at normal mapping : wings3d + sharpconstruct + xNormal :yeehaa for freeware progs !
Sorry for the long and image heavy post:)
thanks in advance for any crits and comments you may have, and for any tips or advices , particularly for texturing, as the inventor is only the third model i actually managed to texture fully...
Ciao !
I really like the concept for the Rocker fellow, but he seems to have lost something in the translation to 3d. He's lost that mischevious look that the original drawing had.
zenarion :yes, it's ALIVE !! but given its size it would most likely cut anyone in half:)
Jackable: you are quite right, but i think it is essentially due to the very poor quality of the temp textures (essentially slapped on collors) , i hope to get the feel right in the end!
Replies
Jackable: you are quite right, but i think it is essentially due to the very poor quality of the temp textures (essentially slapped on collors) , i hope to get the feel right in the end!