Hey Polycounters! So for this contest I choose to make a new skin for Irelia but based on the Warring Kingdoms serie of skins. I really dig the color scheme and the whole feeling about these skins, royal and classy but still martial. Moreover I recently read that Irelia is getting a visual update soon, so I think today is…
Hello All, My name is Hasan Rasheed and I am an filmmaker located in Atlanta, Ga. I started making my entry for the contest but then got pulled away for work so I didn't have the time to devote to the contest now my work has slowed down and I can concentrate on the contest. With that being said I took a look at some of the…
Hi. I'm creating a mod for the RTS game Dawn of war based on the Warhammer 40,000 tabletop game. The mod I'm creating adds in the heroes and villains from the 40K universe as I'm an avid tabletop player and would like to see them ingame. I have done most of the coding for the Space Marines and am now finishing them off…
Hello people. Recently, I decided to volunteer for a mod project called Hyrule: Total War. I have a feeling some of you may have heard of it, but for those who haven't, look it up on ModDB. Anyways, I've taken the liberty of redoing the cinematics for the mod. My project has been in the works for some time now, and I…
Ok, wasn't sure where to post, but I think it fits in here more. If someone of you loves making lowpoly plane models and loves flight_simulations_ then this could be interesting for you European Air War (EAW) was made by Microprose years ago, but there is a code group which is still working on the source code A few days…
http://blog.eu.playstation.com/2015/03/16/watch-god-war-1-2-3-beaten-less-five-hours-friday/ http://www.ablegamers.com/ I'm pretty excited. I love Awesome Games Done Quick. And getting an unscripted commentary from the developers as the games are being played should be a blast!
I'm trying to model a series of lesser known World War 2 weapons mostly submachine guns at the moment, the hardest part I find to model are the receivers depending on how complex the weapon is though, I have a history of not being able to "finish" models which I'm trying to get rid of. I often end up stuck on a model not…
Hey awesome polycount community! For past year and a half I've worked on a game called RAID: World War 2 as a 3d artist. For the most part I worked on props but there were also characters, weapons, vehicles, environment props, destroyed stuff etc... a little bit of everything! This is by far one of the hardest projects…
Hello, everyone! Nice to meet you all and I am new here. This is our game Lost Treasure and it is a strategy war game. In this northern Europe pirates world, you will act as a island owner. To build pirate fleets and recruit legendary heroes With your island and people. To power up, strengthen up, and to be the one on the…
Hello Polycounters, Our Ghosts of War is seeking for a level designer to work on WW2 era open world multiplayer maps. The game is a WW2 survival in first person view taking place in a WW2 Normandy setting. Due to the sheer amount of applications please consider reading this before applying: Requirements -Excellent…