Hey awesome polycount community!
For past year and a half I've worked on a game called RAID: World War 2 as a 3d artist. For the most part I worked on props but there were also characters, weapons, vehicles, environment props, destroyed stuff etc... a little bit of everything! This is by far one of the hardest projects I've worked on and I would really like to hear some opinions and critics that can help me grow as an artist. I am currently looking for new opportunities so feel free to contact me anytime
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Here are some pics of the assets I created for the game, the rest can be seen on my artstation page:
https://www.artstation.com/sp33dk1ng