Snap To Floor is a port of this C4D plugin to Blender 2.8. It keep your objects snap to floor while you are modeling, animating. You can buy this addon on Gumroad and Blender Market. https://gumroad.com/l/BRzqQ https://blendermarket.com/products/snap-to-floor?ref=2 STAY DOWN! Realtime Feedback While Editing Roll Away, Also…
Title sums it up but I'll elaborate. I just recently was given the opportunity to fulfill what has been in the back of my mind as a daydream. I'm now working alongside seriously bad ass artists with what feels like an objectively far higher level of skill and quality in their work. I'm super happy but also kind of freaking…
Update: Fin. Morning, Happy new year all, time to start a new character and get the folio updated. Its been a while since i've worked on a female character so I got an inspiration sheet together to help determine my approach. I like the idea of trying to blend a current age character with some sci-fi elements (without…
I've made a few workshop items before, but I've had trouble staying within the aesthetic and weird proportions of Dota 2. I thought if I made a thread here while I worked I might be able to get some feedback and alleviate that problem somewhat. Today I started designing a set for Weaver, in which I plan to incorporate…
So I have no idea whats going on with this. Starting baking out test normal maps for this puppy and am running into a problem. Viewing the model from one angle displays the normal map as nice and crisp. Viewing it from a different angle (Usually from the opposite direction) shows it as all pixelated. I initially thought…
Hey, I wanted to plug my good buddy's new Gnomon DVD. Josh Nizzi, former Art Director for Day 1 Studios and Volition, went freelance a while back and ended up doing the concepts and initial model work for a number of the robots in Transformers 2. His work is quite amazing. If you want a detailed look at his methods, I…
I decided to do the Beast from the fairy tale but in an eastern flavor, with the tattered/tarnished garb of a noble warrior. I thought it would be a neat twist. I want him to look ferocious, but retain some relate-able softer emotion; it will be a difficult model like I've never done before. Here is my first initial sketch…
Yeah I know roses don't have thorns but 'Prickle' wouldn't bare the same variety of menacing. So, this Beauty obsessed fella will be horrifically disfigured with plant life growing through him. An open chest cavity exposing a large Heart, crushed by prickly rose branches feeding a single dying flower. For the rest of the…
Hi Couldn't find any threads about this. It's a small issue/question. For people who use Peel Mode in uvw 3dsmax 2012 or higher, is there a way to prevent max from making an initial deformation on the uv island that you select? (Quick Peel / Peel Mode) Typically I'm happy with my UV shells and only want to use Peel mode…
Hey guys, Clapfoot Games is currently searching for a concept artist/Illustrator. We need someone to help establish the mood and look of both characters and environments on our next project. We're looking for someone who works in this type of style: http://www.teamfortress.com/artwork.php If you think you or anyone you…