Hello polycounters! So I'm a student, and this is a scene I have been slowly working on for a while now for my portfolio. The idea for this was to be a game ready environment rendered in UDK or Unity. This is my first environment piece, and I was really confused about how I should go about doing it, so I just decided to…
Sensitive Sensor Studios presents Chimera! Hello Polycount, Sensitive Sensor Studios is a small student game development team based out of the University of Michigan. We created Chimera as a project for our major design course, and ended up winning the 2012 University of Michigan Computer Games Showcase. We are continuing…
Hey there! Mary-Margaret Network has partnered with the industry-renowned game development college DigiPen Institute of Technology to locate a veteran 3D artist with lead experience to teach at their Singapore campus. The ideal candidate will teach courses in game environmental art, character modeling, texturing, rigging,…
hey all, Foo fighter here from Ireland Im sure your all fed up of seeing post about new mods seeking help but i feel this one has a particular edge Im a games development student in Ireland and im a big fan of Supernatural the TV show you guys have in the states so one day the bucket drops and i decide to put them together…
Hello everyone, We are a group of three Games Art Students and this is our 2nd year project. We are working on a 2D game called 'Rhune' and any feedback and critique will be greatly appreciated. I will post a progression of our work from the start 'till now. We've been working on it since early February and are aiming to…
A little Background of myself: Studie Certificates: Escape Studios Maya Comprehensive (Maya) CGS Workshop with Cesar Decal Jr. (Zbrush) Recognitions TalentDataBase 29/04/2008: Featured in the Gaming Channel TalentDataBase 28/01/2008: Featured in the Gaming Channel TalentDataBase 01/11/2007: Featured in the Gaming Channel…
Wooooooo! I am so happy to be announcing this with FredH.... Begins August 2008!!! www.unearthlychallenge.com Today marks the beginning of a new annual event for Game Artists.. or more precisely, Game Environment Artists! From the creators of Dominance War comes a new event with a new twist. Unearthly Challenge will give…
Hey guys, this was a student project that four colleagues and i did during the last semester. The idea was to use the UnrealEngine in a cinematic instead of a game-context. With the latest available techniques like tesselation and deferred shading. The result is a trailer for a fictional action-horror film. Actual…
Hi, I am part of a group of students developing their final end of the course project. I am sitting on the art side of the fence but have a hinge to the technical and want to get into shader programming. I decided to look into parallax mapping and found out about something called "relaxed cone step mapping"…
'Ello! Just wanted to say hey to anyone listening out there! I've been encouraged by quite a few people to join this community so I look forward to participating in future discussions. Quick bit about me for those interested, I'm a student at SCAD-Sav majoring in Interactive Design and Game Development with a concentration…