UPDATE OVERVIEW TIL JAN-22-2014: Hi there! This year I want to focus a bit more on my sculpting skills, I get the shapes correct mostly but aint that fast or detailed yet. So being a fan of the boardgame legacy: testament of duke the grecy. I thought doing busts for all the player characters to then 3d print and use a…
after dealing with some juicy zbrush rage. the absolutely absurd scaling bug in R3. it just drives home even harder the fact that. for all ' high end ' intents and purposes we only have two sculpting apps to work with. two. in the whole fucking world. two i could near write a book on where zb and mudbox suck balls but it's…
When you sculpt on something thin, ZBrush will sculpt on the other side the opposite of what it sculpts on the one side. What you need to do if you don't want this to be the case is go to Brush->Auto Masking and click BackFaceMask, and you'll no longer have this problem. However, if you have a lot (>2mio) of points you'll…
Hello All, After I released my Overlap Sculpt Workflow I received requests to demonstrate how I created the sculpt setup. Here you go! Sculpt Setup: [ame] https://www.youtube.com/watch?v=PC7LESzFHAk[/ame]
Hi all, need critique and tips on this piece. My aim is just practice stylized sculpting and texturing. Here what i've got: [SKETCHFAB]a29d2c09c69c4fcd903b130f16c0e6f9[/SKETCHFAB] Idea was based around darksiders prop: Thank you for your time! Update #1: Making resculpt today, started with the wood :) Feedback is…
Hello Polycounters! I am working on a character for a school project and i wanted to try to make a as human like character i can. The last day i have been styding som basic anatomy and tried to sculpt a basic human body. Took an incredibly long time haha... (Using blender sculpt tools.) I would love to get some direct…
Recently, I was sculpting some details for a bedsheet using Blender dynotopology and Blender freezed when I tried to go back to object mode. So I tried to reopen the file later which was saved with the high poly in sculpt mode. It takes a long time and eventually freezes running my disk usage to 99%. The file size is only…
Simple enough, I am attempting to do a head sculpt for the first time and desire advice/critiques/someone to tell me to change careers. I started with almighty_gir's basemesh found in this thread: http://www.polycount.com/forum/showthread.php?t=98115 So credit to him for that. Here's what I have so far: Here it is smoothed…
Hey guys, I have imported a mesh to Zbrush to sculpt that had been mirrored. I did a quick test to see if I could export out a quick normal. It seem that when I subdivided it moved my UVs around and there is a giant blank spot along the middle of the seam where I had sculpted detail. Is there a way for me to lock my UVs in…
Hi all! Hope you are well. I'm new to Polycount and sculpting in general and was hoping you could help me out. I'm a Computer Animation student that really wants to learn sculpting. Here is a quick paint I did to get an idea of what I want to create: And here is what I have so far. (Using Mudbox) I'm still actively working…