Hi all! Hope you are well. I'm new to Polycount and sculpting in general and was hoping you could help me out.
I'm a Computer Animation student that really wants to learn sculpting.
Here is a quick paint I did to get an idea of what I want to create:
And here is what I have so far. (Using Mudbox) I'm still actively working on it, I know there's still a lot of issues to fix, but general pointers for a newbie would be really appreciated!
Replies
Once you manage nice proportions and forms, start hitting facial features with real model refs.
http://www.pinterest.com/PyrZern/reference-faces-n-hair/