Hi guys, I am having fps-troubles with a level in UE4. For some reason my fps suddenly cap at 35 while playing and sometimes even drop down to 25. This happens in a level which ran pretty smoothly at 90+ fps a couple days ago and I just don't know what happened. I am using speed tree models and the animated leaf shader…
I helped out Epic Games Korea with working on a mobile tech demo to show off UE4 running on high end mobile phones for GDC. I was responsible for the first section of the demo which was a cave. Meshing and lighting/post was done by myself and Rick Kohler. The FX were done by Tim Elek. The blocks,chains, and grass were done…
We are a small team consisting of a programmer and a designer. We are located in Montreal and work on a variety of game projects. Our current project is a mobile game with a colourful and cartoonish look, drawing inspiration from Katamary Damacy and Wind Waker for style as well as No One Lives Forever and Outrun for mood.…
I seriously have had enough issues with this app that i am looking to switch, i never thought i would have to but omg it truly saddens me as this was my first love. So it is time to part ways i want to hear from some previous maxers who made a switch, which did you go to and how long do you think it took to get that oh so…
Do you like sharing your skills and knowledge, do you like inspiring new developers, do you think you can push art education forward or are you looking for change? We are a game development University in Breda, the Netherlands. We have high standards and focus on high production values and AAA game development. Our…
Hello guys! Like the title says, I am thinking about moving from Blender to Maya LT, mainly because well, the obvious fact that you are more employable being more experienced with Maya. My main focus is animation and the occasional modeling, I intend to render stuff with game engines and hopefully be able to do most of the…
Portfolio:http://lucasannunziata.com/https://www.artstation.com/artist/lucasannunziata SKILLS:• Creating high quality 3d game assets for use within game engines• Creating textures and materials using a mixture of Photoshop and Substance Designer• World building in engine, bringing levels from graybox all the way through to…
i have pretty much just started out on FX in Maya. Have been working on some snowing effects with Maya nparticles. Anyway i saw a tutorial in youtube on making Venom goo effects in C4D using thinking particles. I have tried out setting goal to the emitter nparticles but the outcome doesnt look like how i desire them to be.…
Howdy folks, I posted a few of these in the WAYWO thread, but figured I'd post them here now that all three are out there. This is for the Imagine FX Rise of the Stars challenge going on. Rules are pretty simple, send in 3-5 images and be age 25 or under. It's just a general portfolio kind of thing. Top 10 picks get put in…
Hey Polycounters, just wanted to show you some of the stuff our team is currently working at. Below is a video of our prototype which was developed by our team of 13 students within two months. It shows off really basic gameplay and a mostly blocked out environment. Obviously, features are not yet fully implemented,…