Hi guys,
I am having fps-troubles with a level in UE4.
For some reason my fps suddenly cap at 35 while playing and sometimes even drop down to 25. This happens in a level which ran pretty smoothly at 90+ fps a couple days ago and I just don't know what happened.
I am using speed tree models and the animated leaf shader which I thought might be the issue here, so I replaced it with a simple texture shader. Nothing changed though.
Could this be computer related or did I accidentally hit something in UE that I am not aware of? I really don't know what's going on.
My specs are:AMD FX(tm)-8320 Eight-Core Processor @ 3.50 GHz 8 GB RAM NVIDIA GeForce GTX 960 Windows
Any kind of help is much appreciated. Thanks guys!
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