Joe Wilson has created a thorough outline on understanding averaged normals and ray projections. This information is for any 3D videogame artist, no matter your experience.Polycount Forum moderator, Joe Wilson, cooked up this thorough post outlinining averaged normals and ray projections. Understanding the fundamentals…
Hi everyone! At the end of this year my contract will be coming to an end with probably no possibility for extension as I already worked there max term, so I was thinking of going freelance. I basically have until December 2022 to prepare everything, better start early to be prepared! So at the moment none of my projects…
I'm really hoping this is more of a PEBKAC issue than a bug. I have a model where I have added additional geometry to the file. As seen below in Maya (note that I have everything assigned to the same texture "m_feathers"): When I pull that texture set into my Substance project (Edit>Project Configuration) the project fbx…
I am a developing a WWE: Themed game similar to Marvel Vs. Capcom 2: http://battleworld-wwe.blogspot.com/ I am a 3-D Artist and Game Designer with a variety of different disciplines: http://www.mrmauricejohnson.net This is a unpaid project. Of course you will receive game credit and the completed demo will be presented to…
Hi guys, Here's a project I have been working on for awhile now. About the project The project goal is to make a fully functional hovercraft and maybe have a some sort of minigame. I have a lot of more stuff to post, but I'll start with the base model. I hope you enjoy. Updates - Added a couple of new screenshots - Cleaned…
Hello, I am a programmer looking for a 3D artist for a new project. I have 15 years of game dev experience, with some games released already (including one MMORPG). This game will be a single-player RPG, with a cartoon style (I've already got lots of assets ready to use, including animated characters and monsters).…
Hey there!. We are small group of people developing a very inte resting project involving videogames, VR and education. We need talented artists, modellers and animators who wants to collaborate in our project. We are trying to make a powerful tool for education for childrens and adults all around the world. A tool i ́m…
Hi, I'm learning cgfx shading these days, and trying to create a cgfx shader in Maya that projects the texture from another camera with proper focal length with image ratio. I realized that I actually need to compute view transform and projection transform matrix from given camera, but those matrix are way beyond me. (or…
We are a 3D Animation studio and CGI development company. Our website is htttps://www.mediacraft.video/3dassets.html We're looking for a person or a few people who would be available to produce a 3:00 min animation for our current project. The deadline for production is 11.06.2021. The publication date is 17.06.2021 The…
Currently we have a small team of 3, 2 of which in the UK and 1 in Germany. We wish to seek out a project cordinator / game designer who can help work out timeline schedules and basic knowledge of 3dmax (level planning / editing). The aim of our group is to produce a trial demo in 6 months (contact me for a more in depth…