Looks nice.
I assume each picture is equal one UV-sheet and that you use the exploded version for the normal map baking, correct?
Looking forward to see a textured version.
Thanks.
Yeah, pretty much. I decided to separate the model into 5 texture maps. 4 maps for the body and one for common things. In this case it's the front weapon and maybe the dashboard lights. That way the base model has enough detail and you can pretty easily combine 4 maps into 1 for LOD models.
The exploded versions are just for showing the different parts of the vehicle. It makes much more sense when you see the animations.
Replies
I assume each picture is equal one UV-sheet and that you use the exploded version for the normal map baking, correct?
Looking forward to see a textured version.
Thanks.
Yeah, pretty much. I decided to separate the model into 5 texture maps. 4 maps for the body and one for common things. In this case it's the front weapon and maybe the dashboard lights. That way the base model has enough detail and you can pretty easily combine 4 maps into 1 for LOD models.
The exploded versions are just for showing the different parts of the vehicle. It makes much more sense when you see the animations.