Hi everyone. First post in a while here. I want to post my glam shots and progress of my TMNT sculpt WIP inspired by a series of paintings by Dave Rapoza. I plan to start designing the body and posting my progress here. Here is a color BPR with a little photoshoppery magic and a matcap BPR to see the sculpt detail. Enjoy!…
Hi there! Would like to share and show my last piece. I was inspired by a Carl Forsberg's work that caught me at first sight. Plus, I took as reference aliens and creatures from Avatar movie and Star Wars. It's been a great exercise to improve my skills in Zbrush and Marvelous Designer especially. It would be cool to know…
Here's something I did at this year's Blizzcon! I have been a huge fan of Diablo II way before getting hired at Blizzard, so I thought this would be a fantastic opportunity to create my own version at Blizzcon =) This sculpt was auctioned at the event for everyone to bid, very exciting! This is also my first sculpt done…
Finally calling this done after picking it up and putting it down a million times. I was hoping to get this done before Halloween but oh well, have a spooky Thanksgiving! :) would love some feedback! Concept Art- https://www.deviantart.com/td-vice/art/Necroblargh-406196400 Full…
My name is Kristoffer. Im training and stuudying to become a concept artist. This is one of the pieces for my personal portfolio that I will be showing to different studios at the end of the year. I will docuument progress, ideas etc here so join me for a laid back sculpting and creature scuulpting thread session.
A quick anatomy and sculpting exercise on Zbrush. Day n half for modeling and another day n half for setup and render. Modeled on Zbrush from a basemesh and rendered on Maxwell Render+some Mentalray. I 've spotted some anatomy flaws after the render:poly117:, but didnt want to invest more time on this piece. Critics and…
I was wondering if anyone ahd encountered a bug where you can paint weights on certain bones? I have a CS rig with extra roll bones. I can paint the weights for normla bones fine, but with the roll bones SOMETIMES SOME VERTS wont be painted. It looks like it only happens when the vert shares 2 roll bones.
Hello everyone, I'm quite new to the forum and modeling in ZBrush so hopefully I'll learn a lot from being here on polycount :) At the moment I'm trying to create realistic 3D heads and would appreciate feedback on them. The main problem is that I'm working with tris instead of quads, due to working with a colleague who…