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Re: Victorian table and room props
Reply by
sarah190016
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Dec 2015
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3D Art Showcase & Critiques
yes, I made the texture tileable in Photoshop first, and then adjust PBR in SD and import into SP
3 results
Re: Will Ehrendreich - 3D Artist seeking work
Reply by
willehrendreich
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Jun 2015
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Artists Looking For Work
New Art on my Artstation! Come check it out! https://willehrendreich.artstation.com/portfolio/pbr-clothing
2 results
Re: geometry detail
Reply by
passerby
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Mar 2015
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General Discussion
Normal maps are going staying around for a long time, pbr materials really relie on them
2 results
Re: Marmoset Viewer
Reply by
Damian Nachman
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Mar 2015
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Just checked out their site, and your right. They did add PBR suppport, my bad.
4 results
Re: EMP Grenade
Reply by
ZacD
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Feb 2015
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3D Art Showcase & Critiques
You shouldn't bake AO into the albedo with PBR, but you can put it into the AO channel if there is an option for it.
2 results
Re: the THRONE ROOM -- Questions & Answers
Reply by
Odow
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Jan 2015
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Allegorithmic's 'the THRONE ROOM'
I don't think i read about that anywhere but, Are we allowed to Handpaint or is it pbr only ?
2 results
Re: Creature Concepting
Reply by
zberry
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Feb 2015
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3D Art Showcase & Critiques
Doing a PBR style texture pass on this helmet, painted in substance painter and PS, rendered in marmoset.
Re: SculptGL - A WebGL Sculpting App
Reply by
Ged
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Jan 2015
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impressive! it asked me to verify a wacampressure plugin, is that safe? it has nice pbr painting built in :)
Re: 1 and a half week modeling challenge
Reply by
DKeymer3d
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Jan 2015
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3D Art Showcase & Critiques
Go UE4! This scene is begging to take full advantage of pbr workflow. UE3 will hold it back.
Re: Bears Can't Drift! Game Dev Blog
Reply by
OriginalAdric
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Dec 2014
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3D Art Showcase & Critiques
That's pretty slick. Really love how you've got the cartoony style working with the PBR system.
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