I just deleted the BSP mesh from my scene, and added in a new one. When I tried to add my BSP materials, they just wouldn't add. When I tried different materials, they worked, but the ones I needed for the BSP mesh weren't working anymore. I tried exiting out of UDK and starting it up again and now my materials are just…
Hi, I was wondering how easy it is to make a fighting game in udk? I know some of the basics in udk for example cinematics, level design and some basic kismet but I have not really started making anything seriously, so I was thinking I would give a fighting game a shot because I would like to learn animation at the same…
I've been posting on WAYWO but decided it was time to start a thread. I'm working on an realistic natural environment to learn the in's and outs of UDK and create an exterior portfolio piece. So far I've created a mountainous landscape with open plains and a lake in the middle. I want to watch the 3Dmotive foliage…
So I'm almost done with my forest scene and I set up a video flythrough in UDK. I have no idea how to capture the flythrough on video though. Can anyone share the process or software they use to capture their flythroughs from UDK? I just want a 720p video that I can upload to Youtube or open off of my external hard drive.…
Hi guys I have made pong in UDK using Kismet. The game itself works but what I'm aiming to do is have it play across multiple screens using UDK's LAN multiplayer. The problem I am having is that the ball and paddle are only visible on the host machine which is only one of the three screens it plays across. On the other…
So I have a mesh in UDK that's proper scale, 64x128uu which I've imported in from Maya. When I take the mesh into Zbrush to do some sculpts I noticed that a few things are messed up, particularly the Move brush and noisemaker. Things go back to normal only when i do a -1000000000 scale in the deformations to get the mesh…
Did you just import your landscape as a static mesh? As the Landscape Editor only works with UDK-generated Landscape objects, otherwise how is UDK to know what you define as a landscape and what is just another static mesh? You can bake out a Height Map from World Machine and apply that to a terrain using UDK. Importing a…
Hey Polycount, I'm trying to export skeletal animations for a character from 3ds max and import them into UDK. I've try'd using the FBX method but when imported into UDK the mesh is completely broken although the animation does seem to work (as far as what i can tell from the mesh squiggling around). Now after giving up…
Hey guys, I was trying to invert a channel of a normal map by shader code in UDK. So I used the OneMinus node in UDK and I was confused with the middle grey tones ending up being a different shade of grey after inverted. What am I doing wrong here? I was expecting a mid grey color to have no change when being "inverted"…
has anyone had any luck importing a .apx file into UDK that was created using 3dsmax? i can export from max just fine, but UDK refuses to import it... it doesn't throw up any error, or anything, it looks like it completes the import, but nothing appears in the browser window. it works from maya (according to someone else)…