has anyone had any luck importing a .apx file into UDK that was created using 3dsmax? i can export from max just fine, but UDK refuses to import it... it doesn't throw up any error, or anything, it looks like it completes the import, but nothing appears in the browser window.
it works from maya (according to someone else) though. but i don't know if it's just something i'm doing wrong in max.
Replies
Hmm, did you download the latest version?
what do you mean by there's a problem, although i shouldn't have it?
http://forums.developer.nvidia.com/index.php?showtopic=6198
I never tried it personally, but then again, I had a friend of mine see if he could export a flag, and he said it was fine.
Are you accessing the menu and fiddling around with it here: http://yfrog.com/z/jcapexpj
I would tell you to hit up UDN and nVidia support forums respectively, but considering how slow they are and aren't are support friendly as Luminox boys, the best I can advice you is to headbang your way through Max and Apex till you get it working, or wait for the next release (which might never come considering the Max 2012 version is going in a different path).
Wow, I sounded full of gloom and doom, sorry about that, but yeah, Max is Max afterall.