Hello, I've recently started to incorporate ZBrush into my workflow and there's something that has had me stuck and unable to continue for a couple days. I want to combine two meshes (or tools, I guess?) into one, but I can't quite get it to look right. I've included an image below. https://imgur.com/a/LmiTWqE I would like…
Hi all, Just wandering if anyone had any problems running cannon fodders decompiler / studio compiler lately. Both apps load and I can load a model but if I try to extract / decompile the program states "unable to load model". This happens in both online steam and offline which is wierd. Not had this particular error, its…
Hey guys so i was part of a team in the Escape Competition but unfortunately due to Studio work we were unable to Finnish it but i decided i would go ahead and Finnish the characters that i was doing for it. Final Zbrush concept for the Alien: Highres: (i might want to change some stuff on the helmet back to the original…
Hi, Im trying to get ambient occlusion that takes into account a transparent texture Im using. Ive found this video which make it look quite easy, and Ive followed every step but cant for the life of me get it to work :-/ https://www.youtube.com/watch?v=Bcqfd6jeSzo would any body know of any other techniques/tutorials that…
Hello, I am Roy, a student animator creating a showreel in preparation of finishing my course. This video shows some of the animations that I am planning to use in my showreel: http://vimeo.com/265926367 As I am still in the process of generating work for this showreel, could you please provide advice for what kind of…
So I'm hoping to find work in the US. I think it'd be fun for a change, and there are lots of places in the states that I'd like to visit some day. It's my understanding that in order to get a work visa, you need a degree, or an equivalent number of years work experience, as well as a sponsor in the states who can prove…
Howdy all! I have seen (at least what I thought was) a way to use a polycard or decal material that would inherit the texture of any surface below it (or just be transparent) and apply a new normal without having to unwrap or spend the polys for vertex painting. I, however, am unable to do this correctly and figure that…
Hi, Sorry if I posted this in the wrong forum - please delete this if so. It's been many years since I've done any animations and I want to get back into it. I've already gone through the process of rigging, skinning and orienting joints, but the question I have is if the rig handles actually need to be oriented in the…
Hello everyone, I have been struggling with color and this drawing that I've been working on has left me frustrated. I am unable to find the solution to fix the dog. It looks very bad and I don't know how to fix it. I could use any and all advice that can be given. I looked up references of dogs heads but it just winds up…
Hiya peeps, has anyone experienced a face selection issue in Maya's UV Editor where you're unable to select back faces? Try as I might I can't seem to do a normal rectangle selection and select all the faces. I'm not sure if I hit some magical hotkey or sommin (which I would immediately delete if the case). Any help would…