Hi guys! I have a doubt that is struggling me in this period, and it's about what software should i use. The question is when it comes to build the portfolio it's easy because i just use the software i'm more comfortable with, but it comes to work inside a studio they have their licenses and their specific software! So the…
Hi there! I recently created an environment, focusing on a Japanese Shinto gate built near a waterfall. This was based upon concept art created by Jeppe Mygh for ArtStation's Feudal Japan challenge. If you have any feedback or suggestions I'd be happy to hear them, so I can make an even better environment next time! It…
Medievale Horror Game Hi everybody, I am looking for a small team to create a great Horror game. I am currently working with a team of 5 people and we are looking for more people to move the project forward. The style of the game is very similar to Dark Soul 3 and Bloodburn. And the Gameplay will be very simple. First…
Hi everybody! I started on a project in UE4 that is based on the White Council scene from The Hobbit. My main goal with this environment is to create a environment that has a big resemblance to that specific scene, will be following the pbr workflow on the entire scene and is game ready. I want to finish this project by…
I get this error when I start my 3dsmax (2011) : Error parsing Xalm file: Root element is missing. The main ribbon configuration file is possibly corrupt. Reset to factory defaults? Clicking to yes or no, doesnt matter at all, because it will pop up on the next start again, except if I reset it manually.So actually I know…
is it possible to tell the renderer in 3dsmax to zoom a camera or use the current viewport to zoom in to render the scene at just the right size to allow all of the object to fit in the renderfield's aspect ratio? for example lets say you have a box and you know the aspect ratio of the box and set your render aspect ratio…
... is very nice. I've been looking for a good 3d solution for a while now. I know there is something "wrong" about 3dsmax, even though I've been using it since forever. A nice touch in cinema 4d is that it shows you the hierarchy inline, instead of opening a new window, it's always there. also you can have multiple…
Hey guys, I'm just gonna plug my Youtube Channel. =] I've been using the Channel for almost over 2 years. I started uploading two random videos of Sci Fi space ships and then went on to do my most featured work on 3DSMax Tutorials with HD Support and nice reception. It's now a Channel dedicated to all things Animation.…
Hey! This is my first time posting a new thread here! So I have been working on my first character lately. This one was done in about a day or so. I tried keeping this thing pretty low poly. I didn't want to exaggerate anything by putting too many edges everywhere. This was done only in 3dsMax, and I'm not texturing it for…
Hi there guys, I've been sculpting some simple textures in Zbrush, but I am very new to the software and would love to know a way to render/export the canvas as a normal texture with different YZ orientation - so far I tried applying NormalRGBMat and rendering without shadows, but the resulting colour information seems…