Hi guys! I have a doubt that is struggling me in this period, and it's about what software should i use. The question is when it comes to build the portfolio it's easy because i just use the software i'm more comfortable with, but it comes to work inside a studio they have their licenses and their specific software! So the question is how much tools should i use when building my portfolio? Is correct to use maybe a lot more specific software?? (like for example vue for generating large landscapes, or maybe learning only Udk and not Cryengine or only maya and not 3dsmax etc.). I hope i've been clear :poly121: thanks in advance!
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Pick 1 program, run with it, learn to make good art.