Hi guys, I would like to share this bed I've been working on. The idea was to design and create an ornamental asset with some cloth elements thrown in. I learned Marvelous Designer which was used to create all the fabric pieces. More screenshots can be seen on my artstation posts. Please let me know what you think and I…
Hi guys, It's my first post here. I started practicing hand-painted style recently, and this is my redesign of the Necronomicon from the Evil Dead. I thought it will be fun to add some new elements instead of just dead skin cover on the back. Hope you guys will like it and critiques are very appreciated. thanks for your…
Hey guys :) I've been working on this character for a while and feel that she's almost done but before I finished her up I wanted to get public opinion on it. :) The characters' name is Lady Pri, she's a political figure head and stands for peace and grace. I also want to add a couple more elements like drapery and arm…
Hi guys, in this project of mine I almost gave it up on trying to finish it, there is this error that doesn't let me paint correctly, the texture I imported moves around when I pan or zoom or add elements on top of it, it's simply frustrating. Can anyone spot the error? I am a beginner and the lack of information online…
Hello PCers, long time no pimping! For the last few months I have been busy with a little side project. It organically evolved from a basemesh rework, to finally end up as the idea of a new educational tool for artists. The point is to provide a physical guide to stylized female anatomy and form, as well as a template for…
So I've decided to do a new take on Sloth from the classic movie The Goonies. My idea is that Sloth was abducted by a rogue group of genetic scientist which in turn experimented with him and further horrifying his figure by making him part octopus with perhaps hints of other sea life(TBD). I want to keep this piece light…
I started working on an old dirty motorcycle. Its a crossover between 1950's harleys, triumphs, nortons etc! I pick elements from references I could gather. I will go with a highpoly version, then bake on a videogame rez. I can predict an epic UV clusterfuck coming :D Up until now i'm about done with the frame, So I'll…
Hello all, I have a strange issue when I import to 3ds Max .fbx files created in Maya. In maya pivots of the elements were positioned in the centers of the objects. However when I import these meshes to 3ds Max all the pivots are in the 0,0,0. Has anyone had similar issues? I dig the forums a bit but I did not find…
It seems as if when your UV's image ratio is changed from 1:1 into 1:2 or 2:1, the snaps and rotation become broken. Snapping verts will spaz-out and rotating elements will skew to undesired shapes. Is the polycount community aware of a solution to these issues? I'm also curious if 3ds Max still has this problem, as I've…
We are looking for an illustrator or UI Artist to create compelling and vibrant graphics for the user interface of an upcoming mobile title. The artist should be able to create a consistent and fun look between item ranging from buttons, icons, windows, status bars, etc. and convey the function of UI elements with simple…