Hi When sending my work from zbrush to blender using Goz, its offsetting it slightly from the 0,0,0 in the blender and im not sure why. Ive centered it perfectly in the zbrush scene, so arent sure what else to try would anybody have any suggestions? many thanks Nick
So I've been looking around at a ton of articles and threads involving this, and after grabbing info and methods I'm still struggling to get a decent result on my leaf cards. A main problem is that most of them are for Max or some other 3D suite so trying to translate that info to Blender is tough, but nonetheless here's…
I dont know about 3d studio, but I would recommend you to use smd tool for blender3d :) it can import and export dmx/smd and support flex animation (what is pretty handy). You can try to use blender as converting software between dmx and smd.
This is more of a Tech Talk thing, but given that it's Greentooth I figured I'd thrown it in here instead!I made a greentooth generator for Blender, as well as a polycounter that turns red if you go over a set number of triangles, and looks angry if there are any ngons.…
Hi guys I have been trying to update blender for years now, the pop up prompt to import older settings never works and I have to wait for the next release to even get another chance to try it again. It has been horrendous to just get my blender setup the way I have it on 2.83 which is how far back I have been trying to…
Hey guys! long time since i've posted here, got a question for you all, Currently managed to get a job at a new studio! and they didn't like the fact I used blender (more preferred me to use maya) so i've been using maya now for about a month, (not really allowed to setup hotkeys etc) i've set up a few hotkeys just to make…
I have a sword i just made in blender but the problem is i can't seem to find out how to texture it so if any knows blender well and knows how to apply textures please post a link to a tutorial or tell me how on here. thanks
Blender Market | Gumroad Magnolia for Blender is a set of growing tools targeted to optimizing and improving your Blender workflow. Easily create edge bevels and bake them into normal maps with the Beveler function ~ Align selected edges to world axes ~ Detect mesh issues including non-manifold geometry with the Mesh…
I'm using this keymap https://polycount.com/discussion/218883/blender-2-8-keymap-mixing-maya-max-alt-camera-and-qwer-transforms-with-default-hotkeys the gumball work w.e.r.t works well with meshes, but it doesn't assign it with nurbsso trasforms tools do work with the default blender keymaps, so g,r and s? I've tried to…
I'm trying to learn some different pipelines and I find Blender intriguing. But I already have an established workflow, from years of max and maya, and I'd rather not re-learn too many shortcuts. I want to make Blender more familiar to me, but it's quite time consuming to implement pie menus and all these standard things…