Magnolia for Blender is a set of growing tools targeted to optimizing and improving your Blender workflow.
Easily create edge bevels and bake them into normal maps with the Beveler function ~ Align selected edges to world axes ~ Detect mesh issues including non-manifold geometry with the Mesh Inspector ~ Easy export of multiple objects to Unity & Unreal Engine ~ And more…
Check out the demo below to see the features in action
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