Hi i am looking for links so i can download the legacy versions of Ndo and Ddo as i'm having to many issues happening with the Suite. I found the legacy versions to be more complete then what the current state of the suite is. Since Quixel have removed the links from there site i am unable to find the versions. Also i want…
Hi, I have some question about uv here. I wanna make the uv same as the camera show and not overlaping So I cuts the uv edge and try to maintain the shape same as object and no overlap like this. But when I use checker to check the texture is stretch too much, is anyone have some idea how to fix? Btw, I'm using Maya.
Hello, In Max I can bake a texture using projection with normal maps applied on the Hgh poly material. When baked the low poly receive the same normal map as the high poly. Is it possible to do the same in marmoset? If my HP mesh have a mateial with Normal map, it doesn't bake on the LP mesh. Sorry but I'm french and it's…
Hello cant find if its me who try to do something wrong or if its a bug (according some other questions about) ?Saying i have a low poly named mesh_low & some high polys named mesh_high_01, mesh_high_02, mesh_high_03....is it ok ? or the feature is only for mesh_low_01 for mesh_high_01, then mesh_low_02 for mesh_high_02…
Hey guys I'm having a problem using Quixel 2.0(specifically 3D0)with Adobe photoshop CS4. When I select the 3D0 button it begins loading and then returns the following error: system.runtime.interopServices.COMException (0x80029C4A): Error Loading type library/DLL. (Exception from HRESULT: 0x80029c4A…
When I link my materials to my color id map, not all of them will load, mainly the MetalPaintedMetal and MetalPaintedBlack. I have also tried not linking any and opening 3Do and and pressing C and shift on a color from my color map, which does show up to define a material, but the material browser wont even load up. I'm…
Is there any work around for this:icon_question: (Completing pending document save operations) It really kills my work flow as it takes forever. e.g I adjust the curvature strength and it takes a few seconds to do its thing, then I adjust the curvature strength again and it starts to: Completing pending document save…
Is it possible programmatically merge/modify command history queue? I want this really for an UNDO operation: If my script performs a series of commands to create some meshes, what's the best way to "group" my commands together, so that UNDO can clean up the changes? (In some query languages this is also called a…
I'm running Quixel Colors 1.3 Currently I'm watching the DDO Painter: Color ID Primer pt.2 and I'm trying to assign color IDs. In the tutorial he is able to select a mesh or sub object and just simply click on a color swatch to assign a color. When i click on the color swatches nothing happens. I've tried multiple meshes,…