Hey guys, I'm not sure if this topic has already been covered somewhere but I never actually learned some good tips about how to craft a good reel by using software like After Effects, Fusion or Nuke or whatever. I've used a very simple approach in photoshop and movie maker but I always see a lot of interesting reels with…
Each tutorial I find for this thing assumes you know quite a bit about it which is a bit ironic considering he designed the editor to be very user friendly. I was just trying to make a simple Shader with One Diffuse, Normal and Specular map assigned to it. But no matter what I do it only shows the diffuse texture and with…
hey folks. I recently noticed that some people have problems with the crotch area of their character, and it reminded me that when i started modeling, the crotch was a big, hazy, confusion. so i spent about fuck-all minutes last night and made a little mini tutorial. this is ONE way of doing it. there are plenty others.…
Howdy folks! I was looking around for a good tutorial about how to make clothes/props for a 3d mesh, I have few models that would like to further personalize; so I've just left the base mesh and removed the previous clothes. Now I would like to make few mesh to make some variety on the mesh, but with the chance to replace…
So I hit the end of 3d motive's tiling texture tutorial, only to discover that they didnt cover making the material in UDK. I copied some of what they did in the tutorial files, but I don't know what some of the stuff is actually doing. I don't really understand what the vertext blend mask is actually doing (wtf is a…
Hi guys, just getting a little practice in. This is my first attempt at a texture like this. Never done normal or spec maps before so I followed a mixture of Phillip K's tutorial and Racer 445's hand painted metal tutorial and this is what I came up with. I've also lost my pen to my wacom tablet so had to do it all with my…
Hey guys, I made a tutorial for cubebrush describing a technique that I use quite often to add detail my Highpoly objects in 3d Studio Max. Check out the video here or if you`d prefer a text version go to my Blog Let me know if you guys have any questions
I had always planned to just subscribe to Digital Tutors for a year, exhaust all of their tutorials, and move onto Gnomon when I was ready to start working on something more substantial. 3 Years later, I'm still with Digital Tutors, and all of the rumours I heard about them over the years are completely out of date. I'm…
Hello rare and fine people of the internet, I have written a quick start guide to accompany the release of Marmoset Toolbag 2. LATEST: Getting Started with Toolbag 2 Previous tutorials that I've written: Skin Shader Tutorial Portrait Lighting Lighting Methods Displacement Mapping Material Creation
Isn't Mass Effect a Sci-Fi game for the 360? You'll run into a few problems trying to paint "next gen" textures by hand. The final textures you see in screenshots and in-game, are actually a few textures stacked on top of each other. Normal map, spec map, defuse, map there could be a procedural pass in there too. So are…