I can't tell you guys about my whole life situation but I can tell you that my life is comfortably useless. I do have a decent credit score. I just can't get a student loan since it was forgiven. (a long story) so I can only get higher interest general loan to pay for any online programs I'd choose. So far, The Think Tank…
Hey all, I have been using the latest build of Cryengine now and loving it so far. Just had a few basic questions to do with materials, etc. I was going through HP's Dvd on CryEd materials, more specifically the video to do with creating a glass material (I noticed in his build of CryEd the slots in 'Shader Params' he uses…
Hello!. I've been working for a month or so in my spare time on the classic bladerunner binoculars(ref below). I wanted to make some simple prop with some tricky parts to dust off my modelling skills since it's been quite a while since I've worked on a hardsurface prop!. Modelling in the front piece proved a bit tricky on…
Hi guys, This is my first ever post on a forum and was introduced to Polycount through Jesse Moody and Don Ott. I heard that there are a lot of cool people on here and a great opportunity to get good crits on my work. I am about to finish school at A.I. San Diego and have a lot of schoolwork left to do so that I can get my…
DIGIOXYGEN is a leading art studio providing the top-tier quality art and animation to game developers, and VR/AR teams worldwide at accessible prices. Our mission is to share our customers’ passion and provide not just quality, but creativity and the ability to help inspire and realize our customers' vision.…
Hey guys, I've finished my Game Art education with the beginning of september this year, and I will start an internship at a local studio in december. To keep myself busy during the break I started to work as a freelance artist for an existing student project called "NYX" [ame="…
I've been lurking for a while and since I've essentially finished my first game model, I thought I would share with you all. This character is based on the Dune Universe. Being a fan of the book, I had some ideas about the design in my head. And I also borrowed bits and pieces from some concepts on the internet to fill in…
I have to agree with renderhjs unity is very good. I havent used it to make anything yet just tutorials and such but compared to other engines(I havent checked those other engines but I'm betting) unity is very usable and straightforward. It doesnt have cutting edge razor sharp potential visuals, but then thats becoming…
Thanks very much guys ( @kanga and @Ashervisalis ).You were actually right,I've rushed the supporting props and you can obviously tell that in the final image.I'm starting to learn Designer so this gave me a good opportunity to create a wood material.Also added refraction,looks good in Marmoset but for the life of me I…
Another one here, by our old friend Ryno. http://www.ghouseproductions.com/tut_headC.html Nice to have another resource Poop, thanks! Seems people have a lot of trouble understanding smoothing groups, I guess Discreet is dropping the ball a bit there.