Hey! I wanted to share my progress on a bedroom I'm currently making in Unreal 4. It's heavily inspired by the game Life is Strange and is my first project in Unreal 4 to get to know the engine a little better. Currently trying to get the lighting and 'mood' right before I continue making more props. I also included a…
This is the start of an arttest I am working on. This is just the first texture map I have (completed, not quite) I still have to unwrap and texture the remaining parts. I am just looking for any comments and crits to see if there is anything I should change before I continue working on the test. I know about the seam on…
Hello Guys here is what i am working on,:) i will be continue putting updates (i hope so :poly142:) this is based on Ted Beargeon's concept art, [sister of battle warhammer40k] here is link for concept : http://www.behance.net/gallery/7302883/Adepta-Sororitas-(-Tactical-Dreadnought-Armour-) this is my first pass Block out…
The Video Game Voters Network is a place for American gamers to organize and defend against threats to video games by registering to vote and letting Congress know how important this issue is to the community. Without a critical mass of adult video game players who are registered to vote and willing to stand firmly behind…
Bored at home. Wife is pissed I came home late to continue working. Designing our brand spanking new office space to start painting tomorrow, and instead of just painting over the pictures I made our office in 3D and am currently doing high quality rendering on a crappy laptop :) I'm bored, anyone have any entertaining…
Hey polycount! I have this issue here with symmetry on my hands and possibly my arms in Zbrush, I have no previous files of the same mesh because for somereason I didnt see the point being that this is just my core base mesh, anyways. I would like to get it symmetrical so I can continue working on it. what are my options…
Hi everyone! I haven't made any art in a while, so I decided to practice some stylized stuff. This thread is a WIP, and it'll be updated as I continue. Current Progress: Focusing on the wood handle mostly right now: I found a concept that looked easy enough here: https://www.behance.net/gallery/29679583/Props I figure I…
Dear All, I would like to extrude a polygon via a curve and I want it to be continuously smaller at its end. Like the maya taper option in the extrude function. The way I select the end polygon, make a soft selection and resize the and doesn't work beacuse the soft selection selects more vertexes that are closer to each…
Hi all, I continue learning hard surface :-) And this time i got another problem. I have to objects with differents number of vertices. They are perfectly matching as low poly but once smoothed as Sub-d everything is not matching anymore ... How would you solve that ? I tried modeling it as a single object but i wasn't…
i have something to share i've been working on for the last month that i'd luv 2 share with u. i would appreciate feedback on this - i'll be placing it in the portfolio eventually and would like to continue to improve upon it with your help. i'd love to maybe start over, and be more patient with it, so i'm open to possible…