Hi all,
I continue learning hard surface :-) And this time i got another problem.
I have to objects with differents number of vertices. They are perfectly matching as low poly but once smoothed as Sub-d everything is not matching anymore ...
How would you solve that ? I tried modeling it as a single object but i wasn't able to keep hard edge were they mus be as well as rounded shape where needed.
Thanks in advance.
Massimo
Replies
I solved my problem earlier today by adding more sections to the floating geometry. Smoothed it to level 1. Than matched the bigger object.
So thanks Ilo for your explanation anyway.