While a person's face has to be somehwat like a human to resemble a human, the idea that this particular face is not realistic I find completely absurd. The face is 100% in the "normal" range, let alone taking into account unusually shaped heads or style.
The Face is coming along nicely, very slowly but It's getting there, I suck at making faces so I didn't build the base mesh but by the time I'm finished with this face it wont look anything like the Demo Head from Zbrush.
So I made a mock up texture to test the resolution on the characters face. I really wasn't happy with the amount of detail I was getting in the face. The way I seperated the face in 2 peices is also causing my issues.
Ok, I changed a lot of things, it's barely the same character anymore. So I lowered the polycount of the face to 10k triangles, optimized the UVs to have more rez on the face, redid the pores and fixed some anatomy issues in the face.
I am thinking perhaps quad faces is not enough... What happens if a program uses 8-vertices polygonal faces? If you are using these kind of faces I am pretty sure my OBJ importer will do a nice BOOOOOOOOOOOM!
Just curious, why is the light facing the bench? I feel either the bench would be facing the other direction or the light would. Because they both want to be facing the street right? But other than that, it's looking very nice, keep it up! :)
Non-3d artist might not like it so much that you just stop when it's about to get good (getting to the actual face) I doubt they care much about the face loop, unless they get to see the whole face...
Actually, no. That's not how you do it. Just select a face and the hit ''Alt+E'' You will see an option to extrude face individualy. Also, ask these on the official thread plz. Ps: Alt+S is to extrude face along their individuals normals.
What I mean is to simple post your portfolio again then you are done rearranging for second round of crit @@NikhilR You are missing the point here "And the feedback about "weird or creepy face" is subjective. It doesn't take away from the rest of your work." Its creepy or weird because something about construction or…
ANUO Artstation Still messing around with these, started yesterday, no refs just what does this look like what does that look like. Wanted to do something and take a break from the big project and this was the fun i had. The bird looks as if its "history" and masks/faces, thought it was pretty neat, the shark was looking…