I'm having a hard time sculpting a face.
I hope the smaller body is looking realistic, I think it turned out quite well. I put it there to display that this character is being stretched and is much taller than a real human.
The head however, is not looking right. i've tried and deleted it like 5 times. Always looks masculine and skeletal.
I had seen in "Yan Sculpts" that he puts the eyes in quite early. this just made it more nightmare-ish!
Help, links, tips. anything would help.
Replies
Also, in these situations, I've seen some character artists suggest starting as simply as possible (with as few polygons as possible) and just "blocking in" the major forms to start with. But that's just paraphrasing the kind of stuff I've read on here. I'm not really a character sculptor myself.
it is getting better!
thanks for your help!