"Build up all your stuff to go to war, war, war, and then get randomly annihilated by a freak asteroid shower. Unlucky! Try again." Is pretty much what I got from the trailer.
Hi! I'm working on some furniture, but I have found a problem with the texturing steps. As you can see in the images, when I apply the material (a stylized material bought from an artist in Artstation), it gaves me some strange artifacts at the edges, which are also the UV seams. It only appears at the far…
In photoshop I find myself resizing my brush a lot but my problem is that I am working between like 1-20 pixels, and the bar goes all the way up to 1500, which makes feathery small increments difficult. Is there nay way to shorten this bar? I know there are hotkeys for single size incrementing but I just prefer using the…
Like in my past threads for my WIP's I just take a screenshot of my computer screen. How could I just take the model and just capture that in a professional manner? I use maya, is there some clean way I could render the model to make it useable on this forum.
This initial two-week challenge was a complete blast! The challenge was just the exterior of a lootable chest that would fit in the Borderlands art style however the interior and a diorama were added to this project after the competition ended. I was awarded 3rd place and learned so much! Big shout out to the NMG discord…
Hello everyone First time poster here on this Forum :) I am currently making a miniature model of a german barracks from World war 2. I have so far made the Buildings and Placed them in their correct position. This is how it looks in Sketchfab:…
Firstly hello, This is my first post on poly count. Im out of my bubble wrap now! Im posting this up to get some feedback on a character I am making for my degree. It's my first go at character modelling so I'm in unfamiliar territory. Some things I have changed about the Locust in my model in order to show some…
we had a big press event at mythic last week, and some screens were released,, and i figure since some of my stuff that i'm really happy with were released in them. that i would make apimping thread with screen shots of my work! first of Dwarf statues,, these were some of the first pieces i did for WAR and i'm still really…
sorry for posting this so late, real life issues got in the way! had a lot more planned for this comp but barely had time to get this finished. the basic idea for this was to create a tillable pattern that consisted of two different designs that are different yet compliment each other. i intentionally made the pattern so…
Hello there Quixel community, I'm currently developing a calibration and pre-set profile for Total war: Attila and everything works fine except the gloss map. The shader in TW:A works a little bit differently but I found a way how fix it. I still like to create preview images from 3DO, since they look awesome, but I need…