Hello there Quixel community,
I'm currently developing a calibration and pre-set profile for Total war: Attila and everything works fine except the gloss map. The shader in TW:A works a little bit differently but I found a way how fix it. I still like to create preview images from 3DO, since they look awesome, but I need to alter the gloss map when it exports using the TW:A calibration profile. The process that needs to be done to the gloss map is simple level adjusting and so I ask if anyone could tell me how could I write this:
as .jsx action so I can implement it into the calibration profile.
Thank you a lot,
Enpremi
PS: Here is some of my current work for the mod
Replies
The function looks like this:
activeDocument.activeLayer.adjustLevels(0, 255, 1.0, 0, 255);
Does that help?
Please post some ingame shots of this when its done!!
I added the line you wrote to my script, but I get this error: