Hello there! My friend Scoot and I are extremely excited to join this mighty clashing of artists! Originally we were tossing around some futuristic ideas but decided to go car-razy and model our driver after my favorite son / pug Napoleon. Napoleon is a fashionable chap, and will be sporting a ride and costume that are…
Now that I have a little bit of free time, I decided to start up a new environment project! This environment will be based on the concept by Sam Gebhardt : http://www.newfuelstudio.com/newfuels1944/images/large/108mycon_cave_01.jpg However, I have made some slight changes, and want to go for something along the lines of…
Here's a little character scene I've been working on for couple of nights. Here's bit of a mockup - my Wacom USB port broke during making the mockup, but I think you'll get the idea of what I'm going for: I think I've got the character mostly figured out... Building it based of couple of crude concepts and orto that I used…
Hey PC, long time no post. I've been chipping away at this enviro for my portfolio. I'm at a point now where I would like any feedback I can get on it. I still have some blockout geo in there for some props(lamps, bureau, bear rug). I also feel like it needs a lot more micro population. Things like books etc on the desk…
I decided I should probably start a thread here to get feedback and keep myself motivated for my Uni project. We have to take a piece of concept art from Deus Ex Human revolution and create the environment in 12 weeks provided. This is alongside 2 other modules and making a student game for the 4th module. Here is my…
Hey guys! I'm a final year Computer Games Art Student at Teesside University, and I thought it would be a good idea to make a thread here to update as I work on my final year project so I can snag some of that juicy Polycount advice and critique. The idea of my project is to take this home from a block of apartments in the…
Hello there! I've been trying to refine my modeling skills by going outside my comfort zone and doing a car. I specifically picked one that had some smoothness that would be a bit tougher to do. However, I seem to have bit off more than I can chew! I've been playing with it for about two days and don't seem to be making…
Just finished a level and I'm ready to start another one. This concept has been sitting on my drive for awhile. It's by Kirill Barybin. Here is the concept One issue I have with my work is how I just throw random objects onto a sheet and I usually end up doing a lot of tweaking back and forth on spec/gloss between the…
Hi everyone! This is my very first blog post about the project I started recently that I called Ancient Ruins. I want to set the entrance of a millenary temple into a tropical environment, located in a jungle in a realistic look. The goal is to work on modularity and the smooth integration of human structures into natural…
Hello everyone, We're a passionate indie team that has been developing an RPG Fantasy game for about a year now, and we're on the lookout for a talented artist to join our journey. This is a passion project with plans to launch on Steam, and like the rest of us, you'll be earning a share of the revenue—making it a RevShare…