soo Can't believe this has never come up for me cos I've been using max since it released but still.. is there' really no good way to bring vertex color into a material as a 3 channel mask ? The vertex color map appears to effectively ignore the z/w component so that's useless. I could dump this out to a game engine or…
Hi, I am currently trying to mix vertex normals of an object A and an object B. This is how I try to do that: - select A followed by B - Mesh -> Transfer Attributes (Normals only, World) - select B - Mesh -> Paint Transfer Attributes Weights Tool [] - paint the desired weights on B While transferring the normals from A to…
Hi, folks, I hope this isn't a problem, but I've uploaded the two available VERTEX Vol 2. files as downloads on a file-hosting site, as a means for those who don't want to download via torrent. This is just a temporary means until official site downloads are up again. If this is against the rules or not appropriate in any…
Hey guys, I was contacted by someone who asked if I could help out with solving how to author vertex colors in Maya with real-time preview. I took the opportunity to try out the new ShaderFX in Maya 2015 and put together a video to show how this could be done. I'm still quite new to ShaderFX but it was quite easy to get…
Hi there community! :) I'm doing a character that has a hairsystem (xGEN) and should have a rigging setup with facial rig and blendshapes. Since it's a kinda animal the whole body is one single mesh. For obvious reasons, I didn't want to copy the whole mesh every single time for each blendshape, so I used the technique to…
Hey everyone! Just released my first tutorial! https://gum.co/vertexnormals Shading errors? Normal maps with huge gradients and top of that compression artifacts? Tons of support edges but still not perfect? Your flat panel still not perfectly flat? In this tutorial I will show you how to get rid of those nasty shading…
Hi I have put the same post on thr Zbrush forums but thoughtI would try my luck here. Does anyone out there know of any plug-in for z brush that will allow you to import the vertex colour data on a mesh from another app? As far as I know obj format scrubs the vertex colour data, only .3ds files, .dae (collada format) and…
Hello guys, I've been working on a personal project to create a Mario Box from scratch using Blender and Zbrush. And now I'm at the retopology moment with serious problems because it is a part that I'm completely noob about. So I've been having issues with how to connect the vertex, trying to get as few polygons as…