The devil needs a new advocate. You're advocating that the devil is incompetent... or poor, which I don't think either is the case. Bungie's been around forever and they definitely know how to make good games. I have 1,722 hours in D2, and gave them $300 so me and my bros could go play Witch Queen. They squeezed their…
Hello Everyone, We have a New release of Volume-02 GYM Equipment’s asset pack on the unreal marketplace. Transform any space into the ultimate workout haven with this versatile pack, perfect for any gym or fitness area. All props are inspired by the real world and feature 4K PBR textures. This asset pack collection is…
Disney to own 10% of Epic for 1.5 Billion So this happened - https://venturebeat.com/games/disney-invests-1-5b-in-fortnite-maker-epic-games-to-build-a-persistent-game-universe/ Break down, I believe this is how Epic shape up now. * Epic Games is primarily owned by Tim Sweeney, who holds a
majority stake of 41.4%. * Tencent…
Find an inexpensive community college nearby and study art basics. Don't pay out the ass just to learn art basics somewhere. I'd try to avoid 30K in debt if possible. I'm not sure of the prices now, but art basics courses at a community college could be ~$400-600, which is much better vs. 30k. Use polycount or other…
EDIT: I found a solution! Not exactly by anoyone's suggestion, but in the end I did as follows: I selected the whole object and applied the 'UWV Map' modifier to it (making sure my world units/unit setup was 1 unit=1cm and that the model was the correct size). I ticked 'real-world scale' in the 'scale' part of the sidebar,…
Day 102 of #360daysofart (2/2) 🍒 I noticed some improvements in my understanding of topology.🍒 I worked on my Lotion Model and I am satisfied with what I have. 🍒 I replied to all the feedback I received on my previous post.
Hi everyone, After receiving a portfolio review by @Elithenia, I was recommended to practice heads daily so I am going to be doing a daily head for the next 30 days. The rules for this challenge are: Use a basemesh No more than one subdivision. No longer than one hour. If anyone wants to join, feel free to do so. Refs in…
Hey guys. One of the recent graduates from Herts Uni asked me what kind of exercises he could do to get better as a character artist. So i told him to do a study of heads at the macro level, focusing on forms rather than details in order to build a likeness, doing a head a day for a month. I decided to do this alongside…
Hiya and welcome to my first polycount post! Since graduating university, I've been looking for ways to practise and improve my portfolio (shameless plug). So I reached out to Sanna /@Elithenia/ for some expert advise and she's recommended doing a sculpt a day! I'll be starting with 30 heads in 30 days and hopefully be…