Hey guys. I am using the latest version of Marmoset Toolbag, and I'm having a weird issue that I can find no answer for. Basically, I am making textures with Photoshop CS5 saved in .psd format. Frequently, there will be that ONE layer that messes up my texture for no reason. I will copy some part of a metal photo or…
Hey Folks I usually create my diffuse textures by layering different elements together then setting the blending mode to Luminosity to take on the color characteristic of my base color/texture. Usually when my textures are done they are too my liking but lacking in color variation. So I am curious to see how others use…
Team name: Driftwood Games This is NOT a registered company. It is just the name of our team within the lecture at the university. Project name: Pontification Brief description: Pontification shall provide a unique and addictive game play within the niche market of side scrolling games. The background story should be…
I am currently in the process of developing an MMORPG, at the moment I'm writing documents organising features that will be implemented into the game and while that process was running, I wanted answers and discussion on the questions I have to be going on that I can refer to when production takes place. Note: I am using…
<u>Brief description:</u> About the team Assyria has been in development since around may 2006. We have a talanted and dedicated team and are determined to get the game completed. We have been contacted by lexicon entertainment (a european publisher) who have shown interest in the game. Although it is primarily a hobbiest…
It's time this hat gets its own thread, cause people are cool and helping me out with it, so I don't want to hog up half a page on the main P&P thread anymore. This is the current status of the hat: The original Model, untextured: This was too small and way too many tri's. I made it using the Head Reference art from the…
Riders Hello everybody, I'm very glad to present you today our racing game, we've planned to develop already since a long time and now headed over to UE4. But first of all, who are we? We're small project group called Game Twice, who plans to develop community based games. The team contains right now Programmer, 3D…
Hi guys, It's my first time posting on the forum. I've been enjoying my stay so far, and I'm looking forward to lurking your art a bit more! Seeing all these great creations people make, I wanted to try! SCROLL DOWN FOR SHORT VERSION, GIRLY CRYING BELOW. First, I'd like to develop about the kind of work I want to do. Some…
Hi guys, normally when I start up photoshop my layers panel
is visible.. but for the past few months, on startup, it is not visible and I
have to click the “layers” tab at the very bottom to view my layers. This has
become an extra step that ever so slightly slows down my process for work
because every time I open…
Hi @de_cbble thanks I'm in my new place and have internet now let me see, for the cloth, I usually just try to get a simulation I'm happy with and then add detail in zbrush you can see the meshes I ended up with on the previous post. That's literally what I take to ZBrush. when detailing the clothing I add thickness and…