Hello, I want to become character artist and right now I learn anatomy. Where can I share my studies, and get feedback about what should I improve, where I did incorrect anatomy etc?
I would heavily research the course before even remotely commiting to it, you very well may end up with debt and a lack of industry ready skills, if you don't pick your course wisely and dedicate yourself to some serious study, even with those two elements you may need serious study and practice after this course to be…
Hi all, I'm currently in the middle of my first realistic anatomy study and was hoping to gain some feedback on my progress so far. Ignoring the head and feet please let me know if anything bad/incorrect jumps out to you. I'd also be interested in hearing any tips, techniques or learning materials you may recommend.…
Interesting situation. I can kind of relate to that :smile: I left QA way back. I was under contract (I want to say I had 3-4 months left on my contract), and I put in my 2 weeks. It was under the agency, and not under the studio. I remember my reasons were for "personal reasons," but it was that I wanted to work on my…
Material study done in Substance Designer, completely procedural, a muddy puddle fresh out of rain Cobblestone floor. The final output is from marmoset Toolbag! I hope you guys also like it, let me know your thoughts on it. The material along with exported textures at 4k can be grabbed from my Artstation store here:…
Hey everyone, I’ve just uploaded a new project on Artstation where I’ve been focusing on lighting in Unreal Engine 5. I’m really trying to explore how lighting can shape the mood and atmosphere of a scene, and I’d love to get some feedback from the community here. Any thoughts or suggestions for improvement would be super…
Hi everyone, I am taking the advice i was given on my last post and have started an anatomy study. I have a few WIP shots of the head thus far. I am working my way from the skull out, trying to learn all the muscles and everything, trying to be thorough. I have the body roughed out but am focusing on the head right now.…
Hi all, This post is mainly for my anatomy study and I'm looking for as much crits & tips as possible :smile: So feel free to drop a comment I've created a "proportion guideline" using zsphere which I can modify as I go. Not detail just something simple and I already see the whole proportion is off lol. Let's not worry…
Hello all Im here to share with you guys this study that I've made in my lunch time during the month of January. I was aiming to go further with an old doodle, focusing on high frequency modeling details and texturing. So I was a little lazy with the lowpoly mesh :poly136: . So here it goes: Rendered with Xoliul's Viewport…