I have a problem with the IKFK arm i am building in maya. The upper arm twist joints, the last segment does a 180 whenever I move the forearm past 90 degrees. The upper arm twist is made of 4 joints, with the first and last attached to a EP curve, skin bind with a shoulderbind_R and elbowbind_R joint parent constrain to…
Hey guys. I'm creating a pokemon-style creaure and wanted to create a nice, flat and vivid eye (tried a spherical small eye - it got kinda strange and ugly). But what about the rigging? I decided tor record the issues otherwise I would need to post a bunch of prints, which is really boring. I've been beating my head with…
Hello! I am looking for some help figuring out why the mash-id node in Maya isn't working as expected. I am creating a modular building and using a mash network to help distribute the pieces of the building out evenly (not sure if "mash" is the best way to do this). Everything works great until I add the mash-ID node. I…
Hello! I recently installed Maya 2015 and am trying to unwrap a small low poly model. I'm using the standard checker texture to check my UVs and am running into an issue everytime I use planar projection. Once I apply a planar projection the texture appears as a default grey in the uv editor and any changes I make in the…
qCylinderX and qSphere are free python scripts for Maya that (as the name suggests) create a cylinder and sphere with any number of sides and quadrilateral caps on both poles. qSphere even gives the user the option of creating a hemisphere instead. Video Demo: [vv]72163422[/vv] Again both are FREE on my site. Get them…
Hey guys, I need your help. I wanted to use the aim constraint tool from maya to continue the joint orientation from my skeleton but it's bugged or something. Here can you see my joint which orientation is already zeroed out. Now to apply the aim constraint I select the first joint of the lower chain on the screenshot and…
Hello! I'm working on a character in maya 2015 and I'm currently trying to solve a problem with the nhair. Basically, the shadows do not act properly on the hair. As can be seen in the picture below, there is a strong shadow on the body while the hair itself seem to be uniformly lit. I put a part of the hair white another…
Hello Guys. I've been working on terrain generator plug-in in Maya for some time now. If You have any ideas about what should I add, edit or remove I would be glad o hear more from You :) Youtube demo: https://www.youtube.com/watch?v=gJBgrIkrHL8
Hi Just learned about the Unreal/Maya Pipeline.The provided Unreal Mannequin Rig does not seem to have a ball pivot control or a ball pivot attribute.Is there a way around this? You can see an illustration of the problem herehttps://www.dropbox.com/s/vgamynajpo8p6na/artUnreal_ballPivot.mp4?dl=0 Thank you for looking at the…
Hello, I'm having a horrible issue with Maya LT which I paid for :( Basically I will be working on something and all of the sudden it freezes... My CPU usage for Maya LT goes to 0% and I have to end process to get it to close. This is super annoying since I pay their fee and the software doesn't even work properly. It…