Looking for someone to redesign the 4 main characters (I modeled, rigged, and animated the characters myself as prototypes for temporary demo functionality. I want to work with someone for a full redesign of each character, including rigging. I don't need animations) Game is a local 4 player co-op dungeon crawler (like…
Hi! I think the amount air-time a topic gets on Youtube / the web doesn't necessarily represent the reality of people who are working in that field. Not every 3D professional is sharing their perspective online, but might pursue hobbies outside of the field of work. So could be that much of the content about creating 3D…
I want to create a simple 3D RPG in Unity game engine for learning purposes. The goal is to go through the full development pipeline so that I better understand it. To start things off here is my first concept for this project. The character is likely going to change a lot as I create the rig and start creating and testing…
I understand how to use Maya's text tool, but when I create the text I find it difficult to create the taper needed for it to bake into a normal map. Does anybody know of an easy way to create text that will work well for baking without having to hand tweak every letter?
Okay, just learning Maya 2010 (coming from Silo), so hopefully this is much easier than the software has shown it to be thusfar: I create a 6-sided polycube (no extra loops), select 2 border verts and can't figure out how to create an edge between them. What's the magic Maya terminology to do this? In Silo, I just select 2…
A fun and challenging project, the AKM was modeled (to a certain point) following the "Ultimate Weapon Tutorial" by Tim Bergholz. Seeing the weapons from Metro Exodus inspired me to take it one step further. I tried my best to replicate the real AK and it's functionality. All in all, it was a great learning experience. If…
Hi everyone, I'd like to create a forest scene in Maya. However, before starting, I was wondering if someone could walk me through the workflow of creating a forest with the intention of using it in a high-poly industry (ie. commercials / film / television series). After doing a bit of research, there seem to be a variety…
Thanks for the replies guys- I was indeed, in this instance, looking to make a reflection cubemap but was thinking more generally how to create a cubemap from a 2d image - maybe for a skybox or whatever. Pior - do you know what program your matte painting guy used to switch between cube and cyclo mapping as that sounds…
Hello, I'm creating an sandy environnment, I'd like to create sand piles as it's a abandon old place. Here is my current setup: I have a plane that I 'bumped' a bit in maya as to create a pile, and I then apply my material (as seen below) that has the floor and sand that can be vertex paint. I then vertex paint the sand…
Hi all, hopefully someone will be able to answer this: I'm trying to create a colour look up table (LUT) in Photoshop and save it out as a DDS. However, the export process I'm following to create a LUT - only saves it out as a 3DL, CUBE, CSP or ICCp. I'm not even sure this is exporting properly anyway as whenever I apply…