Hi everyone, I am aspiring to be a 3D Environment and Prop artist in the games industry. Below are some images from my portfolio. I have been mainly focusing on hard surface modelling using Maya LT and PBR texturing using Quixel Suite 2.0. Any feedback or comments on how I could improve my work would be very much…
Hey Polycount! My name is Alex and I'm the founder of LVL6, an outfit that produces social mobile games on iOS/Android. We're looking to recruit 3D artists to help us create our next 2 titles! If you can create any of the art assets below, please email me at alex@lvl6.com. Compensation: $400-$500 Compensation: Bulk Price…
Hi everyone, My name is Santiago Roldan and I am an Environment and Prop Artist with 2 years of experience in the mobile game industry creating both realistic and stylized assets. I am currently available for freelance work and open to discussion on full time positions. Contact Information: *…
At Space Ape we believe in making innovative, high quality games that are fun to play and even more fun with your friends. We believe in tempering those games with world class creativity. We believe that making a whole lot of people happy through great games is good. We are committed to building a company of world class…
Hello, I'm currently searching for additional talented and passionate members for our team that's creating a small horror game. About the game: The game would be a small sci-fi/post-apocalyptic survival horror 3D game with FPS (First person shooter) mechanics and an original setting and story based in a book (which I'm…
Hey, thought i'd start one of these up for my Major Project, assessed in about 12 months time. Aim is to get cumulative feedback on what I'm doing, as well as forcing myself to keep a progress log (one of the requirements of the project). Hopefully I can keep this updated, but i'm always a bit slack about it. Basic…
@jStins Thanks for this. I have a few other issues that Im trying to figure out. I took a look at that the link you sent and I understand the overall guide,but still have some issues and questions. I've really ever only modeled main/hero assets and don't have much experience, if any, modeling for environments. Here are…
Hi allI'm in the middle of making an apartment and i'm about to start the texturing phase of the props. A few of the props in the house are all made with the same wood and metal contruction. e.g. Coat cupboard, Table stand and the stool, etc. Like they come in a set. I was wondering which way would be a more ideal way of…
Hey. The contest. Environment contest. Cool. First of all I started to search a history of Art-Deco style. To find what artist were inspired with. As far as I understand, there are no strict rules in Art-Deco, this is a beautiful luxurious style which can contain anything. A mechanism design, cubism, futurism, art of an…
I'm a lighting TD working in advertising looking to add something a little bit different to my reel. I decided to take a scene from the old classic Sierra game, Kings Quest 5 to work on my environment skills and finally dive deep into ZBrush. Instead of working directly off of the original I decided to redesign it a bit to…